GameSoundCon 2009, San Francisco

with Brian Schmidt, GSC founder and presenter
with Brian Schmidt, GSC founder and presenter


Who wants to work in game audio? Well, I do.

Game audio (every sound and musical element in a video game) has grown exponentially from its humble beginnings just a couple of short decades ago. It has become the area of the audio industry that is most driving technological innovation, consumer electronics development and attracting some of the most talented people working in audio today.
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